Lauren Lamonica Rosenthal user experience designer

Lauren Lamonica Rosenthal
DSV Kitchen device
DSV Kitchen device

I did freelance UX/UI design for a kitchen device manufacturer from 2013 – 2014. This is a wireframe of an early concept for their next generation sous vide device. The device included a basic touch screen at around 150 ppi with a lighted dial below the screen. I cannot display later wireframes or user research [...]

Totfolio mobile site
Totfolio mobile site

I’d been wanting to learn jQuery mobile to build mobile websites, and this was my first project. As a parent of a small child, I am ridden with guilt each time I am forced to throw away a macaroni portrait or glitter glue landscape. But if we were to keep it all, we’d have nowhere [...]

YummyNow
YummyNow

The challenge:
 Restaurants need unique ways to attract and engage guests. The solution: Yummy Now is an interactive menu platform for fast casual restaurants that need to increase their repeat and word-of-mouth business. YummyNow enables restaurant patrons to design and share menu items. Unlike new word-of-mouth platforms like FourSquare or traditional advertising methods, it relies [...]

Nibble Food Tracker
Nibble Food Tracker

Parents want to introduce a food tracking application to their kids to help them make better food choices. Nibble is a simple food tracker and mobile game for kids ages 10-15. Nibble enables kids to pick a character to guide them, add their meals, and view their progress. Unlike cumbersome meal tracking tools like MyFitnessPal, [...]

Fandango Concerts and Events
Fandango Concerts and Events

Fandango Events is a new feature on the Fandango mobile app for individuals and groups who want to discover and attend concerts and other events. It highlights a variety of popular local events, allows users to securely purchase tickets, and provides the convenience of an e-Ticket. Unlike Ticketmaster, an individual can reserve seats for a [...]

Playhaven Test Console
Playhaven Test Console

One of our key challenges when working at PlayHaven was developer integration issues. The product was complicated: PlayHaven is a web-based dashboard that allowed game developers to add virtual goods and announcements to their games in real-time, utilizing “placement requests” added to their game code from one of our many SDKs. If the placement names [...]

Project: Battle Pirates
Project: Battle Pirates

Battle Pirates is a real-time strategy game currently on the Facebook platform. It’s the creation of Kixeye co-founder and my former manager, Paul Preece. Players build up their bases and ship fleets, generate and collect resources, and then battle other players for resources at sea. As the Product Manager for the game from April 2011 [...]

Horizon App Directory
Horizon App Directory

In an attempt to compete with the vast Apple and Android application stores and directories, the Symbian Foundation, creator of open source mobile OS Symbian, decided to design the Horizon Application Directory. Having worked on the community site and previously the developer site for the organization, I was given the chance to design the user [...]

Project: Symbian Community Site
Project: Symbian Community Site

The Symbian Community site creation aimed to attract and engage the Symbian mobile community with a flashy, artsy new experience combining various social media channels (Youtube, Flickr, Twitter) that would allow users of the Symbian OS to converse with one another via their mobile devices and meanwhile allow visitors of the site to act as [...]

Project: Artspace
Project: Artspace

Artspace (then artandculture.com) was created to democratize and digitalize the “high art” community, engaging visitors to view and purchase art through the site. Working on the beta launch of Artandculture.com was about designing public and private artist profiles in a way that would encourage the art community to adopt their public profiles and get while [...]

--!>